Finally got some action last night with a bunch of new guild members (I don’t know what happened to several of our regular ‘raiders’) but we 2-shotted the big robot last night in as much time as Void Reaver’s enrage timer allowed. First attempt was unsuccessful because too many ranged players gibbed by arcane orbs; second swing was a home run.
My party:
- Rogue – combat swords
- Rogue – combat swords
- Rogue – dagger
- Warrior – fury
- Shaman – (me!)
Overall, I did well as could be expected at 6th in damage output and 637 dps. Only the rogues, Fury warrior and Hunter ahead of me. All those except for the hunter benefitted from my Windfury & Unleashed Rage buffs. Totems tonight were Windfury, Strength of Earth, Searing and Mana Spring. I usually didn’t have much problem with mana except late in the fight I should have gone with more Water Shields than Lightning Shields for more mana back.
Problems:
- My miss rate
- Healing myself 20% of total time
My two biggest problems were that I spent only 8 minutes kicking melee damage into Void Reaver and missed a whole lot (need more +hit), but the real pain I see is that I spent a whole 2 minutes of the 10 total minutes healing myself. See below after the jump for the stats and details of each player in my group.
I was told by our raid leaders that melee players will just keep dps on Void Reaver during his “pounding” attacks, so that’s what I did. I need to find a better way of avoiding the poundings and also to keep damage and unleashed rage coming in by hitting him more rather than healing myself. The other melee dps that topped me in the damage meters all received significant healing from our raid healers and buffs by yours truly, but I received the least healing in my party, so I hastily healed myself.
Looks like the dagger rogue with poisons didn’t get much from my Windfury totem.
Drops from Void Reaver tonight were:
More individual score sheets here when you click below for 5 players in group 2!





