3 weeks and finally got her down. Phase 3 is *jump*, *hit*, *jump*, *hit*, *jump*, *hit*, *jump*, *hit*, *jump*, *hit*, … <repeat>.
Overall, the many wipes in the last 2 weeks we worked on Vashj prepared us for the survival in phase 3. My job was fairly simple, dps Vashj on phase 1, dps Naga in phase 2, dps Vashj in phase 3.
Group:
- Druid (feral) and main tank
- Warrior (fury)
- Rogue
- Rogue
- Shaman (me)
Totems (phase 1):
- Grounding Totem
- Healing Stream Totem
- Searing Totem
- Strength of Earth Totem
Totems (phase 2):
- Windfury Totem
- Healing Stream Totem / Poison Cleansing Totem
- Searing Totem
- Strength of Earth Totem
Totems (phase 3):
- Grounding Totem
- Healing Stream Totem
- Searing Totem / Fire Elemental
- Strength of Earth Totem
Ignoring the WWS/Combatlog bug of including Static Charge (I was tops with 4 Static Charges during the fight) with players dps, a quick summary:
- White melee miss rate: 15.4% (not bad)
- White melee crit rate: 31 % (it’s my own enhance shaman goal of 30% or better vs. Vashj)
- Windfury procs: 30% (WF crits 26%)
- Living Free Action potions saved me (and my close rooted neighbors)
- Heroism/Bloodlust at Vashj 20% life
Total totems dropped, buffs and debuffs listed here:

Loots:
All in all, a notable event has passed us. Now, for the guild-breaker Kael’thas Sunstrider. Wish us luck!
Your friendly neighborhood enhancement shaman,
- Asirae












