Al’ar Warmed Up


25 Warcrafters ordered a bucket of fried chicken from Al’ar last night, and experienced some grief but learned a lot.  Your friendly neighborhood enhancement shaman was there of course and has the following to report. 

My job? 

Al’ar Phase 1: Melee dps on adds (easy enough to do, paladin tanks w/hunter misdirects to gain the aggro to tank, then dps until an add is like 15%, then run away from the birds before they blow up).  Tanks working on Al’ar are busy and have to be well coordinated.  Ranged classes just go crazy with dps, no aggro problems on this phase.

Al’ar Phase 2: Melee dps on Al’ar while ranged works down the adds.  Apparently ranged and others were having a more difficult time with adds on Phase 2, because we didn’t get past it.  Keep clear of the outer borders of the room when a Meteor comes down because it will likely hit you hard if you do.  Keep out of the fires that appear on the ground.  We plan to work on it more tomorrow night.



  • Rogue
  • Rogue
  • Warrior (protection)
  • Warrior (protection)
  • Shaman (me) 


  • Windfury Totem
  • Fire Resistance Totem
  • Strength of Earth Totem

 My usual position:



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