Archive for the 'Healing Stream Totem' Category

Hyjal Summit | 1st Look

224216.jpg

After months and months of SSC/TK & finally downing Kael’thas, our guild decided to enter Hyjal Summit. I have to say, it is a welcome relief to the drip drip drip of Serpenshrine and the 1-shot wipes of Tempest Keep.

The waves and waves of gauntlets are really fun (even though I love the Horde side with Thrall more than Jaina Proudmoore’s side). We were able to get jiggy with Rage Winterchill and Anetheron. Our first ever kills of these two.

Rage Winterchill

Totems:

  • Windfury
  • Healing Stream
  • Frost Resistance Totem
  • Strength of Earth

rw1.jpg

Still trying to work my way around this boss and learn from some mistakes, 1108 dps and 5th overall.

rage233334.jpg

rw1det.jpg

rw1buffz.jpg

wowscrnshot_040208_233514.jpg

Anetheron

First time for all of us vs. the Vampric Aura boss. We faired well against the trash wave leading up to him, but when the fight vs. boss came up down we had some new things to learn.

ane1.jpg

ane1det.jpg

ane1buffz.jpg

I died 😦 and I had some trouble with Sleep debuf, in fact, I got more sleepy time than anyone else.

All-in-all, I got lots of fun to get some Swings at this boss and we all learned a lot.

jaina020202.jpg

I don’t know if this ever happened before in the history of drops: we had both Molten Fury fist drops.

clawwwwwwww.jpg

More next week.

Advertisements

Zul’Aman to Zul’jin

nb085210.jpg

Well, I finally said adios to my trusted PVP cleaver and welcomed in a Netherbane to my off-hand. A fine upgrade and pretty high up there on my list of weapons for an enhancement shaman. 4th overall in value for an enhancement shaman for off-handers currently. This will change come the 2.4 patch, but a darn good off-hand indeed.

Group:

  • Hunter (our guild’s best dps’er on 25-person raids, hands down)
  • Warrior (long time great player and tankasaur)
  • Druid (feral) / Paladin (prot) swapped in for 1 boss Jan’alai
  • Rogue
  • Shaman (me)

Totems:

  • Grace of Air Totem (sometimes twisted with Windfury for the Warrior and Rogue, but 90% GoA)
  • Strength of Earth Totem
  • Searing Totem
  • Healing Stream Totem

tiznasirae155458.jpg

Nalorakk

Just dps like mad and don’t pull aggro.

Notes:

  • Heroism at about 35% health left on boss
  • My miss rate is better this time at about 13%
  • Crit rate (white damage): 38%
  • Windfury rate: 29%
  • Fire resist rate: over 20% (looks like Nalorakk resists fire a fair bit, hmmm if my spell hit was only better)

nalorakk3-16.jpg

analorakk3-16.jpg

Akil’zon

I love, love this boss. Very melee friendly! Just dps like mad and don’t pull aggro.

Notes:

  • Heroism at about 40% health left on boss
  • Nature Resistance Totem used instead of Grace of Air /Windfury. Could have been higher dps!
  • My miss rate: 15.6%
  • Crit rate (white damage): 35%
  • Windfury rate: 30%
  • Earth Shock resist rate: over 23% (looks like Akil’zon resists a fair bit of nature damage, hmmm better spell hit will help, but will effect other melee factors)

akilzon3-16.jpg

aakilzon3-16.jpg

Halazzi

Still have a few improvements to make on this boss. Seems like the Corrupted Lightning totem does get in my way of making more dps on the boss, but lasting the entire encounter was more important tonight. I even took a sabre-lash or two. Yuck!

Notes:

  • Heroism at about 30% health left on boss
  • My miss rate: 15%
  • Crit rate (white damage): 34%
  • Windfury rate: 29%
  • Fire resist rate: over 30% (looks like Halazzi resists heaps of fire damage, hmmm)

halazzi3-16.jpg

ahalazzi3-16.jpg

Jan’alai

My first ever kill of this boss, heck…. it’s my first ever SEEING this boss. He can be a pain, but I just prioritize my targets for bird adds first, Jan’alai 2nd after the bird adds are down.

Notes:

  • Stay alive!
  • Heroism at about 30% health left on boss
  • My miss rate: 20% ouch! Parries ftl!
  • Crit rate (white damage): 27%
  • Windfury rate: 25% boo!

janalai3-16.jpg

ajanalai3-16.jpg

Hex Lord Malacrass

I pulled on my PVP gear for stamina buffs. All sorts of any kinds of stamina increases so we can all survive the Spirit Bolts (Shadow) ability from the Hex Lord. Made sure I was topped up in health just before the Spirit Bolts came blasting in.

Notes:

  • Heroism at about 25% health left on boss
  • Group makeup was changed to Rogue, Warrior, Hunter, Hunter & me.
  • My miss rate: 15.9%
  • Crit rate (white damage): 38%
  • Windfury rate: 31%

hexlord3-16.jpg

ahexlord3-16.jpg

Add’l details on his abilities on this fight:

hexlord3-16details.jpg

We packed up and held Zul’jin for tomorrow.

100207.jpg

We were a bit tired and wanted to try Zul’jin with full rested XP, so we’ll try him tomorrow night. Note: this dungeon will reset in 1 day 3 hrs!

Kael’thas Sunstrider | Woes of Phase 1 through 3

233827.jpg

After a few silly wipes to warm us up to Kael’thas, we had a couple of good attempts (#7 and #8). Things definitely get better when the weapons are controlled and downed quickly in phase 2.

Group:

  • Rogue
  • Rogue
  • Rogue
  • Druid (feral)
  • Shaman

Phase 1 Totems:

The only melee damage needed in this phase are vs. Lord Sanguinar and Master Engineer Telonicus.

  • Tremor Totem
  • Windfury Totem
  • Mana Spring Totem
  • Searing Totem

Phase 2 Totems:

Melee focus is on the Cosmic Infuser (mace), then Infinity Blades (dagger), Warp Slicer (sword), and finally Phaseshift Bulwark (shield).

  • Windfury Totem
  • Mana Spring Totem
  • Magma Totem / FireElemental
  • Strength of Earth Totem

Phase 3 Totems:

Run like heck, the sky is falling!

  • Tremor Totem
  • Windfury Totem
  • Mana Spring Totem
  • Searing Totem

Yeah, we made it to phase 4 on both of these good attempts, but didn’t last long with Capernian and Telonicus still running around. Not to mention, Kael’thas was nuking at will too. 🙂

Attempt #7 here:

try7chart.jpg

try7sunstrider.jpg

try7sunstriderasiraebuff.jpg

try7sunstriderbreakdowns.jpg

minizomgoggles.jpg

Attempt #8 here:

try8chart.jpg

try8sunstrider.jpg

try8sunstriderasiraebuff.jpg

try8sunstriderbreakdowns.jpg

My basic praises/gripes here are:

  • It’s not a melee friendly fight (aren’t they all?).
  • Ranged can basically contribute effectively to all phases
  • I’m not doing nearly enough dps
  • Heroism/Bloodlust on phase 2 is nice, but I would rather have it more towards the end of the fight (Phases 4 & 5). I know I might get Mind Controlled by Kael’thas after phase 3, but I always like to have it late in a fight for the “FINISH HIM!” Bloodlust dps frenzy. If you do get your Bloodlust/Heroism taken via a Mind Control, then Purge it from Kael’thas quickly! And Purge it from any adds from Phase 3.
  • I like having melee targets assigned before hand so I don’t have to run around like a mad dog trying to dps something that will only contribute <5% vs. what ranged can do

2108204cl.jpg

So, I’m asking all my shaman brothers & sisters out there: what tips can you provide that will help me out vs. Kael’thas? I’m looking for looting weapons help, more dps help and anything ‘weird’ that you do to survive this long phased encounter.

Back to the Master’s Lair | Karazhan

wowopera.jpg

Now that 2.4 patch information is coming out of the woodwork, sprouting flowers and green possibilities everywhere, the mindless farming of badges continues. Karazhan madness, exit stage left. From Moroes to Prince in two hours & with three shaman, it was as easy as training a pigeon.

pigeon.jpg

Moroes

Ayep. Moroes was first up on the hit list. Pulled a respectable 946 dps and 2nd only to our always-raid-leading-hunter & hunter class leader, Wolfus.

moroes28febchart.jpg

Personal details vs. Moroes below. A few parried by Moroes, but not too bad 18.8% miss rate. I love that 50% Windfury crit rate. That rocks. moroes28febdetails.jpg

Attumen the Huntsman

Attumen next up and I pulled a lame 717 dps. #4 on the damage done chart. Must have been tired or something. A raw 20% base miss rate didn’t help either.

attumen28febchart.jpg

My personal details here & a lot of misses by yours truly. That’s crazy to have a melee 26.8% miss rate? I must be doing something wrong, but maybe just bad luck, but I probably need more armor reduction.

attumen28febdet.jpg

Maiden of Virtue

Maiden up next and another lackluster showing by yours truly. Only 754 dps and #3 ranking but it just seemed like I was stunned the whole fight. This and my %miss rate was *gulp* 35%! A 15% parry rate and 8% dodge rate leaves me with only 12% misses. Geez shaman, get behind her for pete’s sake.

maiden28febchart.jpg

Misses were bad enough, but 35.6% miss rate and it didn’t help that our tank can’t seem to stay in one place so I was forced to frontal attacks on Maiden. 15% parried = Yikes! 15% Windfury crit rate? Geez. It IS interesting to see how much Windfury can be parried. 20% parry rate vs. my Windfury plus the 5% dodges sure does limit my damage output.

maiden28febdet.jpg

171903.jpg

Nightbane

Nightbane now and yep, I got Charred Earth near me every time except for 1 time Nightbane decided to throw one to the ranged people. I dislike this fight so much. How many ‘Blizzard-Don’t-Like-You-Melee-BURN!’ encounters do we face? Heaps of them, I tell you! Heaps.

nighbane28febchart.jpg

Wound up running out of Charred Earth the whole time and guess who’s job it was to slam the skeletons? Yup, Mr. Enhancement Shaman. Why not just get a rogue to do it? Sheeesh. 21.5% miss rate.

nighbane28febdet.jpg

Curator

Now! Finally for the fun melee fight. Downing Curator on his first Evocation is such a joy. I remember wiping to this guy a year ago, now he’s just easy-peasy. Yep, you saw it right. 1814 dps and #1 damage done overall.

curator28febchart.jpg

36% white damage crit rate. A marginally low 19% miss rate. And see that 6506 max hit on a Windfury attack? Niiice.

curator28febdet.jpg

curator28febbuffs.jpg

Shade of Aran

I must have gotten a 2nd wind on that Curator fight, so I blasted up on Shade of Aran too. 1101 dps and #2 on the damage done.

shadearan28febchart.jpg

2% parried, 13% miss rate are fantastic. 40% crit rates for white damage & Windfury are super as well.

shadearan28febdet.jpg

shadearan28febbuffs.jpg

172621.jpg

Prince Malchezaar

Prince was last on our hit list. I was enfeebled a lot so I basically just sat back and watched the ranged dps him down. Pretty boring for melee if you ask me.

prince28febchart.jpg

We’ve cleared Tempest Keep to Kael’thas. Bring on the wipe fest!

Any tips for an enhancement shaman during Kael’thas encounter? Send em my way via comment or email Asirae AT hotmaIL dot c0m.

Magtheridon & Lady Vashj

ascopy2.jpg

Some lackluster presence from the raiders tonight as we downed attempted Lady Vashj. A heavy healer raid (4 x shaman, 5 x priest, 2 x paladin) does not bode well on Lady Vashj. Despite the obvious ‘less than desirable‘ raid mix, we had a few attempts on Lady Vashj, but did not make it anywhere clear in phase 3 so we tucked tail and ran. Ran all the way to Magtheridon.

Our best attempt on Lady Vashj. Overall, I was #2 on damage done to Lady Vashj, so that should tell you something was lacking from our hunters/rogues/dps’ers.

vashjtst.jpg

Group:

  • Warrior (main tank)
  • Rogue
  • Rogue
  • Warrior (fury)
  • Shaman (me)

Totems:

  • Grounding Totem
  • Healing Stream Totem
  • Searing Totem
  • Strength of Earth Totem

vanirright.jpgMy details during the Vashj fight here:

vashj2242008asirae.jpg

vanirleft.jpg

We turned to Matheridon and turned the pit lord over on a BBQ spit. Not a bad turnout from yours truly with #3 damage done spot to the enhancement shaman!

magz.jpg

Group:

  • Warrior (main tank)
  • Rogue
  • Rogue
  • Warrior (fury)
  • Shaman (me)

Totems:

  • Windfury Totem
  • Healing Stream Totem
  • Searing Totem
  • Strength of Earth Totem

My details here:

magz2242008asirae.jpg


So, #2 dps on Vashj, and #3 dps on Magtheridon. Hmm!

More next week! Stay tuned.

Vashj swims w/the fishes

3 weeks and finally got her down. Phase 3 is *jump*, *hit*, *jump*, *hit*, *jump*, *hit*, *jump*, *hit*, *jump*, *hit*, … <repeat>.

gg.jpg

Overall, the many wipes in the last 2 weeks we worked on Vashj prepared us for the survival in phase 3. My job was fairly simple, dps Vashj on phase 1, dps Naga in phase 2, dps Vashj in phase 3.

Group:

  • Druid (feral) and main tank
  • Warrior (fury)
  • Rogue
  • Rogue
  • Shaman (me)

Totems (phase 1):

  • Grounding Totem
  • Healing Stream Totem
  • Searing Totem
  • Strength of Earth Totem

Totems (phase 2):

  • Windfury Totem
  • Healing Stream Totem / Poison Cleansing Totem
  • Searing Totem
  • Strength of Earth Totem

Totems (phase 3):

  • Grounding Totem
  • Healing Stream Totem
  • Searing Totem / Fire Elemental
  • Strength of Earth Totem

ladyvashj1st.jpg

Ignoring the WWS/Combatlog bug of including Static Charge (I was tops with 4 Static Charges during the fight) with players dps, a quick summary:

vashjsummdmg.jpg

  • White melee miss rate: 15.4% (not bad)
  • White melee crit rate: 31 % (it’s my own enhance shaman goal of 30% or better vs. Vashj)
  • Windfury procs: 30% (WF crits 26%)
  • Living Free Action potions saved me (and my close rooted neighbors)
  • Heroism/Bloodlust at Vashj 20% life

ladyvashj1stasirae.jpg

Total totems dropped, buffs and debuffs listed here:
buffsperformedvashj.jpg

Loots:

All in all, a notable event has passed us. Now, for the guild-breaker Kael’thas Sunstrider. Wish us luck!

Your friendly neighborhood enhancement shaman,

– Asirae

SSC & Zul’Aman

 210052.jpg

We are just on the verdge of getting Mount Hyjal attuned, and the patch 2.4 notes show us that Blizzard has used the nerf bat on attunement again.  No Eye attunement, you just get “Champion of the Naaru”.  No Black Temple attunement, you get the “Hand of A’dal” title.  A giant big “ha ha!” to all the people with the title.   Now anyone can run into Mount Hyjal and Black Temple, so gather up your 25-pugs and get ready to wipe!

Getting less and less turnout from our raid healers, so we farmed up some content from both SSC and Zul’aman tonight.  In hopes of getting our great healers back into the swing of raiding, we downed bosses from Lurker Below to Morogrim in Serpentshrine Cavern then turned out and downed three bosses in Zul’Aman.

  • Hydross @ 6th for total damage.  646 dps. blah!

hydrossfeb6.jpg

  • Morogrim @ 10th overall damage for 919 dps.  Mucho good, but AoE damage rules in this fight.

morgrimfeb6.jpg 

 zulgin0113513.jpg

  • Nalorakk  @ 2nd for damage output and 831 dps.

nalorakkfeb6.jpg

  • Akil’zon @ #1 in damage output and 797 dps.

akilzonfeb6.jpg 

 pose014310.jpg

We’re going heavy on Lady Vashj and Kael’thas this week.  Stay tuned for more.